ALBERT preview version 1.0.48 released

Version 1.0.48 of ALBERT is now available within my Software page. Binaries are available for Windows and macOS (Intel).

This is a minor update for a few enhancements and a few more sample projects.

ALBERT on macOS: Master of Puppet by The Sarge

ALBERT on macOS: Master of Puppet by The Sarge

Here’s what’s been changed:

  • The project name is now reset to “Untitled.alb” also when a PNG image is imported
  • Added support for “Attribute Byte Format” in order to preserve individual colors when importing sprites from Sprite Pad (use the Preferences dialog to activate)
  • The brush size can now also be changed with the ‘[‘ and ‘]’ keys
  • Accept Koala Painter images even if they load at non-conventional addresses ($2000 or $4000)

Update: The official homepage for ALBERT is now: https://www.albertpixels.com/

ALBERT preview version 1.0.47 shared

Version 1.0.47 of ALBERT is now available within my Software page. Binaries are available for Windows and macOS (Intel).

This is an Easter preview version shared with those interested in creating Commodore 64 images that extend into the left and right borders of the visible screen.

ALBERT: the pixel editor for extended Commodore 64 images by Luigi Di Fraia

ALBERT: the pixel editor for extended Commodore 64 images

You might want to check the documentation that comes within each distribution archive for more information!

Update: The official homepage for ALBERT is now: https://www.albertpixels.com/